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Management

Agile product management

Scrum is currently the most popular methodology for organizing the work of software development teams.

Duration
30h · 4 days
Who it's for

Ideal for teams that…

1 Product Owners and individuals managing products.
2 Individuals and teams who wish to learn the basics of Scrum or want to organize their existing knowledge and experience.
3 Individuals aiming to make their team and workplace more efficient and enjoyable.
Outcomes after the program

Leadership and tech team management — a workshop for managers.

Ability to quickly deliver valuable software.

Improvement of skills as developers, testers, analysts, UX designers, etc.

Ability to build solutions that use changing requirements to create a competitive advantage.

Increased team engagement and effectiveness through proven working methods.

Program

What we actually do

  • · Scrum Principles Responsibilities Product Owner Scrum Master Developers Sprint and Backlogs Events Sprint Sprint Planning Daily Scrum Sprint Review Retrospective Product Backlog Refinement Scrum Pillars and Values
  • · Non-Scrum Additional Tools User Stories Story Points and Planning Poker Burndown Charts Pair Programming, TDD, Iterative-Incremental Work
  • · When to Use and When Not to Use Scrum Scrum vs Agile Agile Manifesto and its 12 Principles Common Misconceptions about Scrum How to Break Scrum without Being Agile
  • · Evolution of Scrum and Latest Changes in Scrum Guide 2020 Organizational Changes Changes to Events Changes to Values Structural Changes
  • · Agile Product Management Value-Driven Development Product Owner in Scrum Tasks Tools Stakeholders Working with Product Backlog Initial Building Refinement Estimation Release Planning, Forecasting Offers and Contracts Technical Debt Common Misunderstandings Related to Product and PO
  • · Training Summary Agility Path & Agility Index
  • · eXtreme Programming Basics and Practices XP vs Scrum
  • · Lean Canvas – Rapid Business Idea Validation Product Canvas Defining the Product Preparation Before the First Sprint Personas Elements Application Examples Anti-Personas
  • · Event Storming Purpose and Implementation Domain Events Commands Actors Aggregates
  • · Pretotype What are Pretotypes? 6 Categories of Pretotypes
  • · Lean Software Development Eliminate Waste Amplify Learning Decide as Late as Possible Deliver as Fast as Possible Empower the Team Build Integrity In Optimize the Whole
  • · AgilePM and PRINCE2 Agile
  • · Dynamic System Development Method Processes, Roles, and Responsibilities MoSCoW and Other Practices
  • · Scaling What is Scrum Scaling and What is Not Why and How to Avoid Scaling Comparative Overview Configurations Events Roles Artifacts
  • · LeSS LeSS vs Scrum Simple Scaling (up to 8 Teams) Huge LeSS (8+ Teams)
  • · Nexus Team Organization Work Organization Using Nexus Managing Nexus
  • · Scrum@Scale Components Scaled Structure Roles and Events Executive/Meta Level
Every module is adapted to your stack and context. The above is a starting point — not a fixed agenda.
How we work

From brief to retro in 30 days.

01

Brief & diagnosis

A call with the team lead + a short survey for participants. We define goals, gap and context.

02

Program customization

We adapt modules, case studies and code examples to your stack. Approval in 5 days.

03

Workshop

Trainer-led sessions, hands-on, code review. Mentor available between sessions too.

04

Retro + report

Outcome report for the team and lead. 30 days of consulting included.

Inquiry

Send a brief. We'll reply within 1 day.

After a short brief we'll prepare a program and a quote. No obligations — it's just a starting point.

Quote within 48h of the brief
First session within 30 days
Pilot before the full decision
VAT invoice, payment in instalments possible

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