Product & UX

Visual Design and UX – Designing Visual Digital Products

This training covers a set of visual design principles, UX cognitive psychology, mental models, and those aspects that connect user flow with graphic support — essential for creating products perceived by users as easy, intuitive, and useful.

Duration
6h
Who it's for

Ideal for teams that…

1 Designers, graphic artists, and decision-makers who want to understand why something doesn’t work and how to fix it. This knowledge is valuable to anyone working on a product, regardless of prior graphic design experience.
2 People who want to understand design (aesthetics and usability) and learn to properly use UI components by practicing principles of visual communication design to ensure the product is intuitive and user-friendly.
3 Those who want to systematize their UX/UI knowledge and gain strong foundations from a practitioner and teacher with 25 years of experience in designing both physical and digital products.
4 Professionals analyzing or researching existing data who want to begin designing or take part in decision-making during key stages of change implementation.
5 Those who want to strengthen their understanding of how graphic elements build the right visual image.
6 People collaborating with developers who want to learn how to prepare prototypes correctly to make production implementation easier.
Outcomes after the program

Product and UX in practice — from research to design, powered by AI.

Visual design principles, UX cognitive psychology, and mental models essential for designing usable digital products

How to use UI components and apply principles of visual communication design

Understanding design psychology, Gestalt principles, Nielsen’s heuristics, and typography techniques

Designing interface elements such as navigation, buttons, forms, and selectors

Prototyping and modeling, applying Responsive Web Design, and incorporating accessibility and inclusivity principles

Program

What we actually do

We tailor the detailed agenda of this training to your team. Write to us — we'll send a sample agenda and adapt it to your stack.

This training covers a set of visual design principles, UX cognitive psychology, mental models, and those aspects that connect user flow with graphic support — essential for creating products perceived by users as easy, intuitive, and useful. Participants will work with a real project, improving the product based on the principles they learn.

Ask about the program →
How we work

From brief to retro in 30 days.

01

Brief & diagnosis

A call with the team lead + a short survey for participants. We define goals, gap and context.

02

Program customization

We adapt modules, case studies and code examples to your stack. Approval in 5 days.

03

Workshop

Trainer-led sessions, hands-on, code review. Mentor available between sessions too.

04

Retro + report

Outcome report for the team and lead. 30 days of consulting included.

Inquiry

Send a brief. We'll reply within 1 day.

After a short brief we'll prepare a program and a quote. No obligations — it's just a starting point.

Quote within 48h of the brief
First session within 30 days
Pilot before the full decision
VAT invoice, payment in instalments possible

Ochrona antyspamowa (Cloudflare Turnstile) zostanie aktywowana po wpięciu klucza.